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A freak accident on the job leaves you severe disabled [Choose Disability (3), Lost Limb (2) or Unhealthy]
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A work. A monotonous work from year to year [Add 2d6 years to the time this path takes; INT -2, add +3 to any one of your skill for every two years, round down]
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Good slave! Stupid but strong [STR +1, BOD +1, INT -1, WIL -1]
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A slave driver really hates you [Enemy]
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Frequent punishments left deep scars on your body and soul [Pain Resistance, Timid, Unattractive]
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Standard working cattle [+3 to any one skill]
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Good laborer. What more do you want? [Career +1, add +3 to any skill related to this career, choose one positive and one negative trait: Contact, Enemy, Introvert, Patience, Timid]
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You are one of those fortunate people who enjoy your work [Add +2 to all skills gained from this path, choose Natural Aptitude to one of this skills or Gregarious]
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A good work makes you free [Add +2 to all skills gained from this path, Wealth, Well-Equipped and may choose Civilian Job (4) as next path]
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Even while remaining a slave, you become person empowered to act for your master [Good Reputation, Patron, Administration +2, Negotiation/Any +2, Protocol/Any +2]
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Choose one event or roll twice and apply both results
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